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Unity Game Development Cookbook: Essentials for Every Game

author Paris Buttfield-Addison

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Category Software and Programming

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Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you’ll get started in two ways:\nFirst, you’ll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems.\nSecond, you’ll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score.\nUsing our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers.\nYou’ll find solutions for:\n\n2D and 3D graphics\nMath, physics, and character control\nAnimation and movement\nBehavior and AI\nSound and music\nInput and gameplay\nScripting and user interface\n

authors

Paris Buttfield-Addison, Jonathon Manning, Tim Nugent

Additional Info

  • Format:
  • ISBN: 9781491999158

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