(407) 622-6657

Shipping is just $4.99

Product Image

Programming Game AI by Example

Author Mat Buckland

Format Paperback

Publisher Jones & Bartlett Publishers

Category Software and Programming

Out of Stock

Notify Me

We can notify you when we add a copy of this item to our inventory using your account.


Expecting it to be available? We double-check our inventory before displaying available copies to you which sometimes means an "in stock" item will have no copies available for purchase. We are working to improve this part of our online experience.
Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.

Authors

Mat Buckland

Additional Info

  • Publisher: Jones & Bartlett Publishers
  • Format: Paperback
  • ISBN: 9781556220784

No copies of this item are currently available.