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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

Author Andrew Gahan

Format Paperback

Publisher Focal Press

Category Software and Programming

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"Master the latest 3ds Max modeling techniques for games that will greatly enhance your characters, assets, and environments. This Official Autodesk Techniques book contains countless examples of quality professional work and step-by-step tutorials for creating and implementing your game models." "In addition to supplying all the files needed to complete the book's projects, the DVD includes step by step save files in 3ds Max to accompany almost every image in the book. We've also included some example assets to add to the final scene and almost 2 GB of photographic reference from an abandoned Victorian hospital for you to start creating your own models, scenes and game levels."--BOOK JACKET.

Authors

Andrew Gahan

Additional Info

  • Release Date: 2008-08-27
  • Publisher: Focal Press
  • Format: Paperback
  • ISBN: 9780240810614

No copies of this item are currently available.